These guides explain how items, grades, enchanting, quests, farming and bosses work in Lineage 2 Interlude. They are general references written to help you orient yourself. Exact drop rates, prices and values differ by server, so treat them as a starting point.
Items
- Item grades in Interlude: NG, D, C, B, A, SItem grades in Lineage 2 Interlude explained: No-grade, D, C, B, A and S, the levels that use them and why grade matters.
- Armor sets and weapons by gradeAn orientation to armor sets and weapons by grade in Lineage 2 Interlude, with commonly mentioned sets and how to read item names.
- Enchanting in Interlude: rules, risk, scrollsHow enchanting works in Lineage 2 Interlude: scrolls, safe levels, risk and why you should read your server rules first.
Progress
- Farming spots in Interlude by level rangeHow to choose a farming spot in Lineage 2 Interlude as you level: principles, safety, and where beginners usually start.
- Adena farming: how to earn Adena in InterludeGeneral ways to earn Adena in Lineage 2 Interlude: monster drops, selling items, spoil, crafting and trading, without promising numbers.
- SP farming and spellbooks in InterludeWhat SP and spellbooks are in Lineage 2 Interlude, why they matter for skills and how players get them.
Quests and bosses
- Basic Interlude quests: levels 1-40An orientation to quests in Lineage 2 Interlude from level 1 to 40: starting quests, class-change quests and how to use the quest log.
- Third profession (level 76): quest guideHow the third class change works in Lineage 2 Interlude: level 76, class-specific quests, preparation and server differences.
- Raid bosses and epic bosses of InterludeAn overview of raid bosses and epic bosses in Lineage 2 Interlude: what they are, why clans fight them and how respawns work in general.
General guide. Rates, rules and features differ per server. Editorial policy: how we write the guides
